AUSEternal

Legacy | Vintage | Highlander

Category: Highlander

Rang

Basically Bloody Salty

This is write up about moon effects, specifically Back to Basics, Blood Moon and Magus of the Moon. The argument for adding a point to Blood Moon and Back to Basics is one full of misunderstanding and confusion. Luke did a write up on his blog at highlander4eva.blogspot.com.au arguing why they shouldn’t be pointed, but even a quick read of his article hints at a strong justification for pointing moon effects. So I’m just going to take apart his argument one step at a time and use his own reasons to show why both Blood Moon and Back to Basics deserve a point.

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Golden Ladybug

Godo, Highlander Champion

A week ago, I was just a typical Planeswalker, doing my best to sneak in extra preparation for the Highlander National Championship, fully aware that I wouldn’t be able to borrow an Ancestral Recall for my control deck. So I put together a list that would use Sol Ring to power out quick four mana spells to fuel lots of cute graveyard interactions like Sedraxis Specter, Rise // Fall, Unburial Rites, Dig Through Time and Treasure Cruise. It seemed passable, but I felt it wasn’t amazing. It was too clunky to function without an early Sol Ring, and even when I had the turn 1 Sol Ring, I felt that it still couldn’t quite match the competition.

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Jimbo

Highlander from the Top Down

“Josh, is Splinter Twin a deck in Highlander?”
“Nope.”
“Can we make it one?”

Shane mentioned in one of his earlier articles that some Highlander decks are built on “niche (terrible) combos”.  I’m here to show you the steps I took to construct a deck based around a specific, niche combo, One of the easiest mistakes to make when building decks for Highlander is to have too many ideas, including too many niche cards, and then finding that your deck is unfocused and doesn’t perform optimally in any role. These steps will help you to refine your deck construction.

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Lachlan Ward-Smith

Academy Draw Seven

“Tolarian Academy, tap for six, cast Time Spiral?” Your opponent may sigh and glance towards the game timer, but that hardly matters, because not only is casting Time Spiral incredibly fun, you have probably just won the game.

Of course in highlander only a single copy of Time Spiral is permitted, and it isn’t free. However, changes to the points list over the past year mean you can now afford to play multiple draw seven effects without spending all your points. Let’s take a look at the relevant changes which help this deck out.

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Shane

Reanimating in Highlander

Highlander decks built by Canberra players are traditionally known for greedy mana bases, fringe cards, and niche (terrible) combos. My new Reanimator list is a typical Canberra deck. Considering the unusual amounts of praise the deck has received from other Magic Players including ‘It’s OK’ (from Juzza, high praise indeed), ‘I mean, I wouldn’t want to play against you’ (not sure if he meant me or the deck) and ‘I thought you usually played bad decks’ I think the community might be starting to recognise that Reanimator has become a player in the Highlander metagame.

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